![]() ![]() If you can open the lock to the storage room (by picking the lock or by hacking the computer terminal next to the door), then you'll find a first aid box, a locked grenade box, a locked footlocker and more inside.īottlecap Mine at the workbench. You can use Rocksalt's key (#3) to unlock the safe. You'll find a pair of bunk beds here, which you'll be able to sleep on. You'll also find a pile ofįrag Mines here, plus some ammo boxes and a first aid box. You can use the key to unlock a safe in the raider camp (#5). You can shut down (or activate) the sewer's turrets here.įrag Mines surrounding the raiders' watch post (#3).Ĭombat Shotgun, a key, and more when he dies. If you killed enough mole rats to meet the optional objective, then Moira will give you the same drugs as otherwise, but she'll also let you keep the stick. Megaton, if you only met the main objective, then she'll reward you with two doses of Repellent Stick equipped, you should be able to kill mole rats in one or two hits, making the task pretty easy. If you previously cleared out the Tepid Sewer, or if you just don't want to go there for some reason, you could also try the Jury Street Metro Station, or you could wander around the wasteland for a while, since mole rats are a common random enemy. You don't have to go to that location, but you'll encounter about a dozen mole rats there, and so it's perfect for the task. Repellent Stick when she gives you the task, and she'll recommend that you head over to the Tepid Sewer (east of Kill seven more (that is, ten total) mole rats with the.Almost a year on, over 300 hours in, I'm still uncovering huge underground areas, and I think it's got every chance. I think this is my last big location revelation – I've already cleared Miquella's Haligtree and Nokron, the Eternal City, for example – but I'm now starting to doubt myself.ĭoes Elden Ring have what it takes to become this generation's Skyrim? I asked that question way back on March 3 last year, less than a week after the game had launched. But I guess the beauty of Elden Ring's suggestive lore and optional pathways means it's possible for someone pretty familiar with how these games work to still be discovering such intricate locations with so much game time under my belt. Look, I realize there's every chance some of you are reading this and saying, how the hell is he only discovering this place now?! And you might be right. It is, as far as I see it, Elden Ring's answer to Dark Souls' The Depths and Blighttown, two of that game's most derided areas, all rolled into one. Getting around involves either running the gamut down stamina-sapping thoroughfares with three hulking, dual-sword wielding juggernauts on your tail, or dropping down onto the slimmest of ledges to access new areas, cursing every time you miss the mark and die, and die, and die again. ![]() It's a labyrinth of tunnels that lead to nowhere, packed with rats, poisonous flowers, banshees and Death Blight-breathing Basilisks. On the surface, though, it's a wicked spiral of drain pipes and ladders, of enemies that drop down from above or cling to the sides of structures out of sight. Given its placement beneath the opulent sprawl of the Royal Capital, there will be lore tied to this location that I'm yet to read but will now seek out. "Because, simply, the Subterranean Shunning-Grounds is a fucking nightmare."īecause, simply, the Subterranean Shunning-Grounds is a fucking nightmare. Elden Ring is bigger and broader than any of FromSoft's back catalog too, meaning despite having unlocked the entire map, I'm still uncovering new spots. It's a personal thing for me when it comes to FromSoftware games: that sense of hopelessness and helplessness is something that drives my enjoyment, but it also means I'm less familiar with the quirks and secrets these games offer off the beaten track. I won't lie and tell you I've avoided Wikis entirely during my time scouring the Lands Between – some bosses during my first playthrough had me totally stumped as did where to go next on the main questline at times – but I have by and large kept extra help at arm's length. After 250 hours with Elden Ring, I now fully appreciate the masterpiece of Dark Soulsĭespite my rage (which we'll get to in a second) the beauty of this, of course, is the fact that even though I've spent over 300 hours with Elden Ring, I'm somehow still making such jaw-dropping discoveries.
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