![]() I'm able to use the switch through the fence, saving 20s. After the small tunnel I use a slope to surf down and gain some speed for coming bhop. I need to take it easy with the laser beams, its instant death if I would touch one. Then its some bhop to the Kevlar to make Barney open the following door. The first four seconds is supposed to be a black fade-in effect. And therefore the best version to make a speedrun with. This speedrun was made with Opposing Force 1.1.0.4 which still got uncapped bunny hop and solid tripmines. coolkid and rayvex for all playing and speedrunning together. Shephard summons the moving bridge to leave the area.First I'd like to thank Spider-Waffle for his segmented run of OF and his other contributions to HL in general. The two Pit Drones met there may also be subject to that bug, and die as well. If one leave the control room above after pushing the button closing the compactor, it is occasionally possible to die when the plates are moving, possibly because they are very close to the ground of the control room. There is a rather large bug in the mapping of the second garbage compactor featured in Opposing Force. The reference to Steam is likely a coincidence, as it did not exist back then. The valve and the gearbox to be activated are obvious references to Valve Software and Gearbox Software, left there as Easter eggs.The two garbage compactors featured in Opposing Force are directly designed after the Death Star's garbage compactor seen in the film Star Wars Episode IV: A New Hope.The Pit Worm obstacle is similar - albeit less challenging - to the Tentacle puzzle in the Half-Life chapter Blast Pit, in that the player cannot simply use his weapons to defeat the creature, but must use the surrounding environment.It is unknown how it is connected to the Waste Processing Area 3 section seen in Half-Life. Mostly filled with Pit Drones, a few Bullsquids and dead HECU soldiers, that section is connected from one side to Specimen Observation Area 03 in Sector E's Biodome Complex by the ventilation system the other side is connected to a series of Black Ops-controlled Sector G hangars leading to the Hydro-Electric Dam. The Pit Worm in the Toxic Disposal Basin.Īfter that, Shephard merely has to activate the bridge previously blocked by the Pit Worm, and cross the Toxic Disposal Basin room to proceed further, in sewers leading to hangars in Sector G. ![]() To do so, he must activate the steam vent (located near the creature), the main pressure valve (also located near the creature, and to be accessed thanks to the hand-held Barnacle and Spore Launcher spores on the wall, since the ladder to access the valve is broken) and the primary pump gearbox (located in Waste Station 02, another area, and by using an emergency override button) to unlock the toxic waste arrival, then release the toxic waste with the waste flush button, flooding the room with toxic waste and killing the creature. In that area Shephard must use toxic waste to defeat the Pit Worm. It also includes two garbage compactors the G-Man can be seen in one, observing Shephard's movements. That area comprises several Waste Stations and a main Toxic Disposal Basin, where Adrian Shephard discovers the Pit Worm. The other side leads to the Topside Motorpool, linked to Waste Processing Area 3 through a large tunnel leading to an underground parking lot where the Gargantua is met.Īn underground section of Waste Processing Area 3 is visited in Opposing Force. In the section seen in Half-Life can be found a Tactical Map originally manned by Cooper, a now dead HECU soldier, and used by Gordon Freeman to defeat the chasing Gargantua and clear the way ahead, leading to the Sector F.
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